Closed gregorytkach closed 9 years ago
I am dont tested with web player(and iOS support is not implemented)
How I can debug my project? Consulo Unity3D plugin didn't find any installed player? And button "run project" disabled. I was learn UnityProcessDialog.java, UnityPlayerService.java and scan used ports on my laptop and Unity Editor didn't use any port which included in "UnityPlayerService::ourPorts". But I have one which not listed --> http://prntscr.com/6253fg Mb. it help us resolve this issue.
Consulo provide only C# code edit. For unknown me reason - unity app what compiled from command line(by consulo) dont have scripting debug, and attaching is failed.
Do you have in your todo list debug feature for unity app/player/editor or you think it impossible right now?
Plugin debug default app for mac + win. But with iOS - no impl. WebPlayer i dont tested.
No hands for do all)
Incomplete.
Now we can attach to Editor process, not only app
I can confirm this does not work on Mac, consulo looks for the exe file on Windows, even when running it in OSX.
Hi. Not only .exe file
Wait few mins i will check it.
Consulo saw Unity Editor. But i cant test debug - due i have 4.6 unity, need 5. After 10 min, i will test it
I got exception. We moving to another issue https://github.com/consulo/consulo-unity3d/issues/13
Hi. I have issue --> http://prntscr.com/61wh1h . I have installed 4.6.0 Unity, Mac OS 10.10.3, Web Player Unity also installed.