Closed robert-wallis closed 9 years ago
I see it's already being imported here: https://github.com/consulo/consulo-unity3d/blob/799be689c8d3f1ac4887f0f1e5e179fe7f355d7c/src/org/mustbe/consulo/unity3d/projectImport/Unity3dProjectImportBuilder.java#L336
But for some reason it must not be detecting version 5.0.0 :(
On MacOS - sdk version is 0.0, due i dont known how get it. U need manually add it(via dependencies->add->standard library->UnityEngine.UI)
I found way - how get version on MacOS. Maybe today i will fix this issue
I think now - all good (after this fix https://github.com/consulo/consulo-unity3d/commit/5a2600617cd9b59c774d8eb600fc044b6f9f36ab)
Try update plugin - and then import project again
Thanks for checking this out.
Hm. They again moved UI library(maybe)
Or me made mistake
Wait pls some time and update to 854 plugin, and try again
Now u can update plugin
And make pls sceen of Bundles inside project structure
Thank you! It works now. I'm not sure where to find "Bundles" but here's a screenshot of the dependencies in Standard Library now:
Interestingly, when I re-imported the project just now it recognized Unity 5.0.0, even though the dependencies says the version is a different number.
Thank you for fixing the bug so quickly!
I said about this window:
But u already answered, your Unity version is 5.0.0 - but few days ago plugin would say 0.0.0
Thanks for bug :smile:
Please import
UnityEngine.UI.dll
into external references so we can do this:It's in the
Assembly-CSharp.csproj
file:Thanks! Great work!