We were already using immutable references for all object parameters except self. Now the self parameter is passed as &self instead of &mut self for WinRT objects. Any mutation happening inside WinRT should be invisible to Rust (cf. interior mutability).
We were already using immutable references for all object parameters except
self
. Now theself
parameter is passed as&self
instead of&mut self
for WinRT objects. Any mutation happening inside WinRT should be invisible to Rust (cf. interior mutability).Fixes #39