At the moment, if a player gets disconnected, there is no way of rejoining the session. We should probably have a way of making sure current connections are timed-out correctly.
After a number of players leave, there should be an exception thrown server-side. That should be a good first fix for this issue.
Summary
At the moment, if a player gets disconnected, there is no way of rejoining the session. We should probably have a way of making sure current connections are timed-out correctly.
After a number of players leave, there should be an exception thrown server-side. That should be a good first fix for this issue.