Closed Odaimoko closed 1 year ago
Working on Unity3d with Rider here. We need to minimize heap allocations as much as possible. It would be great for us if we know the files and method in which the allocations take place.
I assume you mean similar to this: https://github.com/controlflow/resharper-heapview/issues/107#issuecomment-1372674964
Alternatively, you can also launch the action "Run Inspection By Name".
Working on Unity3d with Rider here. We need to minimize heap allocations as much as possible. It would be great for us if we know the files and method in which the allocations take place.