coop-deluxe / sm64coopdx

An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
https://sm64coopdx.com
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All textures get replaced by metal cap texture when collected #525

Closed syn1ng closed 3 days ago

syn1ng commented 3 days ago

Describe the bug Whenever I collect a metal cap with my custom model, in a custom level, all the textures (in the level, HUD isn't affected) get replaced with the metal texture.

To Reproduce

  1. Use romhack and go into a level
  2. Use a model (specifically mine, other models I use don't do this)
  3. Collect the metal cap.

Expected behavior The texture to remain on the model, and not spread all over the (custom) level.

Screenshots With metal cap Without metal cap (after collecting) Without metal cap (before collecting)

Desktop (please complete the following information):

Additional context Found this a month ago, but I didn't mind it.

syn1ng commented 3 days ago

I used DynOS in the images, not character select, if that helps I guess.

syn1ng commented 3 days ago

Nevermind sorry for opening an useless issue