Describe the bug
Whenever I collect a metal cap with my custom model, in a custom level, all the textures (in the level, HUD isn't affected) get replaced with the metal texture.
To Reproduce
Use romhack and go into a level
Use a model (specifically mine, other models I use don't do this)
Collect the metal cap.
Expected behavior
The texture to remain on the model, and not spread all over the (custom) level.
Screenshots
Desktop (please complete the following information):
OS: Lubuntu
Version sm64coopdx 1.0.4
Additional context
Found this a month ago, but I didn't mind it.
Describe the bug Whenever I collect a metal cap with my custom model, in a custom level, all the textures (in the level, HUD isn't affected) get replaced with the metal texture.
To Reproduce
Expected behavior The texture to remain on the model, and not spread all over the (custom) level.
Screenshots
Desktop (please complete the following information):
Additional context Found this a month ago, but I didn't mind it.