coopatruth / genplus-gx

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1.7.1 Breaks some sounds that were fine (Mega Drive) #306

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Load MUSHA Aleste for Mega Drive
2.Wait for the sound of the mechs after the SEGA logo
3.

What is the expected output? What do you see instead?
The sound breaks. Explotions and such sound incorrectly. It was fine in 
previous versions. I assume it breaks sound in other games, too.

What version of the emulator are you using (official, SVN revision,...)? 1.7.1

Please provide any additional information below (Emulator settings, Console
setting,...)
Audio filters and such were turned off. Tried various audio setting but none 
seemed to correct the issue.

Original issue reported on code.google.com by Yuan...@gmail.com on 24 Nov 2012 at 5:23

GoogleCodeExporter commented 9 years ago
already fixed in svn
it was caused by broken PSG noise channel emulation, which is indeed used in a 
few "other games" for sound effects

Original comment by ekeeke31@gmail.com on 24 Nov 2012 at 10:34