Open GoogleCodeExporter opened 9 years ago
This was done for optimization and simplification but it's indeed not correct.
I also think I remember this was a work-around for some game with very tight
timings which would only work in the emulator if there was no access
restriction on both sides but this could be fixed in current revision since the
synchronization between MAIN- and SUB-CPU was improved.
I leave this issue open since it's not really high priority but I guess i will
look into it at some time.
Original comment by ekeeke31@gmail.com
on 5 Oct 2014 at 8:57
Thanks a lot! Looking forward for it.
Original comment by HCKTROX
on 5 Oct 2014 at 8:37
Are there any news regarding this? I mean, in case current Main and SubCPU sync
isn't yet accurate enough, may the access restriction be togglable as an
optional feauture, just like 68k's illegal addressing?
If not, until which version of Gen GX+ was this feature supported?
Thank you.
Original comment by suparaic...@gmail.com
on 5 Feb 2015 at 1:32
When this get implemented it will be reported here and the issue request
closed, so you will be aware of it, don't worry. I have no idea when this will
be done though, I only work from time to time on the emulator.
Original comment by ekeeke31@gmail.com
on 5 Feb 2015 at 7:10
Original issue reported on code.google.com by
HCKTROX
on 4 Oct 2014 at 2:52Attachments: