Prior to this patch, a true value for refreshIdle (the default) would cause all objects in a pool to be eligible for destruction in _removeIdle, regardless of the min pool size. Likewise, a false value for refreshIdle (intended to prevent idle object culling) would be ignored as long as the min size check passed.
Prior to this patch, a
true
value forrefreshIdle
(the default) would cause all objects in a pool to be eligible for destruction in_removeIdle
, regardless of the min pool size. Likewise, afalse
value forrefreshIdle
(intended to prevent idle object culling) would be ignored as long as the min size check passed.