Open grady404 opened 8 years ago
Found an issue. look at the edges of the tiles at the bottom, there is some sort of tiling issue.
Did you read my post entirely? "There's a bit of visual glitching... the glitching seems to only be due to the way Pyglet displays sprites so it should work fine in the actual game."
Btw, what search query did you use when finding these connected texture maps? All my queries only lead to Minecraft stuff...
Oh that was weird, I just reloaded the page and now there is text at the top that wasn't there before. Probably the bridges internet, because I also didnt see the picture there either
and for looking this up, in order to not get minecraft stuff you have to search Neighbor aware tiling
or Neighbor awareness textures
Now I'm just getting stuff about actual neighbors.
Like, the ones that live near your house.
haha, uhh neighbor aware tile selection
I finished the connected textures demo program. There's a bit of visual glitching, but other than that the program works, and the glitching seems to only be due to the way Pyglet displays sprites so it should work fine in the actual game. Here's the file:
Blockade-Textures.zip
Also, if you're into storing the textures as one file rather than multiple files, I came up with a way to do that. The image is 200x300 (each 100x100 square contains one of the six textures), and they all fit together perfectly, although it doesn't look as cool as the other one. Here it is: