Open grady404 opened 8 years ago
Oh yeah, listen with headphones if you can. (I edited the post)
Music sounds cool, but I think that it is a bit too complex for the game, I was thinking maybe less stuff happening? sort of like what Besiege did with how you sometimes here sounds come and go.
Sure, I can make something more relaxing if you want
Awesome
Oh and, for the sound effect that plays when you finish a level, do you want it to be more of a "chime" (which might clash with the music but not if they're in a similar key), or a sound more similar to a drum hit or soft tone (see N++'s level win sound)?
Hmm, not sure
Do you want any sound when a block initiates movement? Or only when it finishes sliding?
Maybe a small thud when it hits a wall
But nothing when it starts moving?
Well, the moving sound will start
Well yeah, so no then?
Yeah, no sound on start
Alright, here's my second attempt at in-game music. It's a lot more mellow than my last track (and I think better, too), but still not nearly as mellow as Besiege's music (which is probably a good thing to be honest, since I didn't find that game's music to be memorable at all). Tell me what you think.
Awesome, I'm not at my computer right now so I couldn't listen to it that well, how well does it loop?
I could loop it, but I wasn't planning on it. I was going to shoot for the music flow of N++, where each song is about five to eight minutes long (estimated) and it works like a regular music playlist, where you can choose to play the songs in order or shuffle them.
Ah, I see.. But I think that would add unnecessary complexity to the settings
Have you seen N++'s settings? Don't talk about complexity until you see that shit. But on a separate note, N++'s music controls are completely separate from the settings, if you press and hold left trigger and right trigger at the same time, an interface comes up where you can select a song from a list. I think we should implement something like that.
Oh, yeah I guess that makes sense
Same thing goes for themes, a la N++
Just uploaded the finished (finished, but not finished) in-game music here on my SoundCloud page (which I literally just created). Let me know if there's anything you think I should change, add, or get rid of to make the track better/more interesting.
Awesome, I shall listen to it now.
I recommend using headphones.
Just finished listening to it, I think its great, but would it sound bad if it were slowed down a little bit?
I can mess around with the tempo and see how it sounds. Anything else I should change? Are there any parts that you think I should try to add more to?
No, I like the simplicity
So you want the tempo slowed down just a "little bit" or, like, a fair amount? It's at 85 bpm in the version I posted. I tried 82 bpm and 80 bpm. 82 bpm still sounds fast enough to keep a strong beat going, without giving the feeling that it is going too fast. 80 bpm sounds significantly slower and more relaxing. I can replace the file on SoundCloud with one of the two versions, and if you don't like the tempo I can try the other one. Which one should I go with first?
As you requested, I have slowed down the tempo of the song, and I also completely reworked the second half. Here it is, tell me what you think.
Listening to it now
Also, another thing is, in the older version the main melody would start to seem repetitive/get on my nerves near the end of the song if I listened all the way through. But luckily that doesn't seem to happen anymore, maybe it has something to do with drowning that tune out with the other instruments or something?
Not sure, But I think I understand what you are saying
Tempo sound good, or should I drop it down one more notch?
Yeah, I think it should still be at least a tiny bit slower, and quieter, but I think the volume can be controlled through the programming.
Quieter, as in actually just making the entire song quieter, or is one (or more than one) of the instruments too overpowering? And I'll update the tempo and repost the link right now.
Quieter as in turning town the master volume, which is always re-adjustable, and even the user can adjust it.
So the mixing is fine?
Yeah
So here's my sample track for Blockade's in-game music. Tell me if you like the style of it, or if you think it should be more tranquil/relaxing than it currently is. Be sure to listen with headphones if you're able to.
Blockade Music - Sample.mp3.zip
EDIT: Follow all soundtrack updates here.