cooperuser / blockade

A minimal but challenging puzzle game, inspired by the ice puzzles in The Legend of Zelda: Twilight Princess.
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Glyph Blocks #71

Open grady404 opened 8 years ago

grady404 commented 8 years ago

So you know how Level 3 makes the distinction that blocks move independently rather than simultaneously? I was thinking about it, and thought "hey... what if some blocks could move together simultaneously?" and came up with the idea of glyph blocks. Just like how there are four different block colors, there would be four different glyphs that could be inscribed in the center of the block (maybe circle, square, triangle, and X). Unlike colors, glyphs would be optional, but if a block with a specific glyph was moved in a certain direction, all other blocks with the same glyph (regardless of color) would move with it. That way you could create a level where there were two or more "sets" of blocks that were always forced to move in the same direction.

Visually, the only problem would be hollow blocks - where would we put the glyph?

cooperuser commented 8 years ago

I have also considered this type of movement, but not glyphs. I think that we could put the glyph in the center of hollow blocks, but I do not know what to do for block groups. Maybe put it in the center of the group? Also we could have a way of having inverted glyphs that move in the opposite direction, maybe a black glyph instead of white?

grady404 commented 8 years ago

For block groups it would be easy - just put the glyph in the center of each individual block. It would look fine. And I like the idea of the inverted glyph. The reason I chose glyphs is so that the glyphs could glow each time their group moves, as if they were connected by some weird voodoo shit. So the inverted ones could just appear a bit darker when inactive, and glow black instead of white when cued to move.

grady404 commented 8 years ago

By the way, we reached our 100th commit haha

cooperuser commented 8 years ago

Woo!!