Closed grady404 closed 7 years ago
How am I supposed to create a label? I think it would be nicer to add labels for each priority level, than have them in the name of the issue.
I was about to create a discussion thread.
I was planning on using Labels as a way of marking severity
Severity, as a separate thing from priority?
And by discussion thread did you mean there was a non-hacky way to make one, or you were just going to do this
Yes...
I suppose that the severity part is already included, so I can just make priority ones
using the star system you proposed?
"Yes" isn't an answer to a multiple choice question, but if there's a way to make a real thread, then do it, we'll delete this crap
And yeah, use the star thing (go from 1 to 5, we don't really need zero)
Yeah.
Well the possibly-temporary-possibly-not star system has been implemented
Alright, seems good, but I would make them all different colors (I guess red for five stars, green for one, and shades of yellow/orange/whatever for the intermediary ones)
Linearly interpolating? or rough estimation between colors
I feel like they should all be a shade of red actually, cause that makes it easier to spot all of the stars on different threads. Different shades though
Alright, you can change what I did to them, I agree with you
Oh but be sure to make them obviously different shades of red, not just slightly different
okay I changed the values, but I had to keep them somewhat similar or else the color of the text would automatically change
Oh yeah I see what you mean, I think it's fine how you did it, also are you working on the level name/number thing? I think that should be your top priority right now, since I want to get the main functionality of the game to a point where I can get some people playtesting it
Good point, where should this information be displayed?
Bottom left corner of the screen. See the issue I posted about it earlier, but ignore what I said about making the number a circle - instead look at the comment, I think it should be a rounded rectangle.
How exactly do I download a directory? (don't send me a lmgtfy link, I'm looking it up also)
What's "thing.json"?
You can go ahead and replace the directory (see the other thread), all the levels that were stored in the old version of the folder have been carried over to the new version, except this "thing.json", but I have that on my local drive, what is it though?
thing.json
? I don't recall making a file by that name...
ohh wait nevermind, it was a test
Check the repository, I'm sure someone else made it, it's a weird one for sure.
On Wednesday, September 7, 2016, Cooper Anderson notifications@github.com wrote:
thing.json? I don't recall making a file by that name...
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/cooper-anderson/Blockade/issues/9#issuecomment-245490208, or mute the thread https://github.com/notifications/unsubscribe-auth/AJyH7uoQOdI_jVvJ2vEKLxpDZQrKRD4xks5qn45igaJpZM4J3k6Q .
well... it was your design
your original "bring one guy to rescue the other guy"
Nope, I didn't make that, maybe it was something you/someone else made to "test" my design?
Well, I made the actual file, but the grid design was yours
Ok, makes sense
Go ahead and replace the levels directory though (don't merge it)
Just fixed the P
glitch by the way
but why dont merge it?
Because I renamed a lot of the levels in the user folder and/or moved them out of the user folder and/or changed the number of levels already outside of the user folder, so if you merge them you'll get a lot of unnecessary duplicates. The new version of the folder has all the same levels as the old version, just possibly in different places or with different names.
if you removed a file, i'm pretty sure it would remove the master
one too, but i'm not too sure about edited files.., i'll have to look into that
Well, I already know that GitHub doesn't recognize two files as the same if you rename it... and yeah, if you merge the two branches, it will basically overwrite all the levels in the master that also appear in the other branch, but all the levels that only appear in the master branch will stay there.
Did you have trouble replacing it? Anyway I deleted temp.json from the repo, should I delete all the duplicate levels also?
If we need to, I guess we can, but I think some time tomorrow or the next day we should get the whole level-sorting system down in person. But I did "merge" the branches in the way you said.
Also, for running the game, are you using the new method, or the old method
Wait huh?
For running the actual game, do you use the old Blockade.app
file or the new run_osx.sh
file
Oh, dude, I just realized something... you know how when you sent me the game it gave me an error because you had a line of code in there that added dev tools for /Users/cooperanderson/[something...]? Well I think you forgot to take that out, because when Jack Warner tried to download your game off GitHub, it gave him the same error... so I would fix that ASAP
i've already fixed that one
I guess I use Blockade.app, because I haven't heard anything about the "new" method... what is it?
if (__dirname == "/Users/cooperanderson/Google Drive/Other/Programming/JetBrains/WebStorm/Blockade/app"){ BrowserWindow.addDevToolsExtension("/Users/cooperanderson/Library/Application\ Support/Google/Chrome\ Canary/Default/Extensions/bomhdjeadceaggdgfoefmpeafkjhegbo/2.1.7_0"); }
I mean, I run the .app file that you AirDropped to me.
ahh i see
do you know if you have npm
and node
installed on your computer?
Oh jeez, that's a really hacky fix, but it works
Not an issue, but as far as I'm aware this is the only way for us to talk in a general thread. Kind of a hacky fix, but whatever.