Closed dbrgn closed 8 years ago
I noticed that we should handle and document the case when a client want's to reconnect to an already connected client ID. I'm not sure what currently would happen...
@dbrgn I noticed that its pretty wrong actually: As soon as a client connects, the server starts sending updates in a loop. Updates happen all the time because of other players and since time is moving along.
Fixes #22.
@rnestler, is this correct?