Open jurvyy opened 1 month ago
Not really because the movement is calculated by the client but the rotations have to be updated by the server which always has a delay.
But the rotation could still be interpolated which would make it smoother.
Yes we need to improve some part of the movements to make almost the same movement as a real cape. I should release an update with faster execution using async task. I don't know if you will notice a difference but it should be better
so we manage to fix the cape rotation attach, we still need to make it smoother and the same jump effect as real cape
Not quite a bug, though it could be very nice to have. Seems like the height movement of the player (jumping) is perfectly attacted to the cape. Though when a player rotates their head, the cape has a slight delay catching up. Is it possible to make it so the rotation is smoother? It would be a great addition to the plugin improving it overall.
Below is a video that demonstrates what I am referring to:
https://github.com/corentingosselin/ProdigyCape/assets/137111745/a3338de2-b0ca-41e0-b5f9-0732e8dde85d