Don't invalidate all properties on change. This fixes a regression in c1aa5c72, where we
started to invalidate properties in every PropertyChanged signal. This is wrong anyway but it
also meant zbus interfaces breaking against gio. #765
Use assert! instead of debug_assert!. debug_assert! is removed in release builds, along
with any values computed inside it. This meant that since the use of debug_assert! in
commit 7fc3ab7b8f69e21822a0d569222baba4b72de13f, the fdo interfaces weren't getting added for
nodes for release profile. Let's use assert! instead. #764
Fix 0 byte transfer and parsing regressions for FreeBSD. #756
💩 Hack to make connection handshake work inside Flatpak. xdg-dbus-proxy can't handle
pipelining, hence we need to handle NEGOTIATE_UNIX_FD command's response before sending out
BEGIN command and Hello method call message.
🥅 Gracefully handle rejection of UNIX FD passing.
🐛 Ensure all messsage bytes received during handshake are used. Don't assume that only a single
full message could be received at the end of the client handshake process.
📝 Correct logo URL in docs.
🚨 Allow dead code in doc samples.
⬆️ Update dependencies:
serde to 1.0.200.
proc-macro2 to 1.0.81.
tokio to 1.37.0.
🔖 zbus 4.2.0
✨ Make spawning tasks for method call handling, optional. dbus_interface now provides a spawn
attribute to control whether the method call handling is spawned as a task or not.
✨ Add serial to Message's Debug representation.
🔌 Add connection::Builder::authenticated_socket for creating a connection with a
pre-authenticated socket. This could also be socket that doesn't need any authentication. #590.
✨ Add connection::socket::{ReadHalf::receive_message, WriteHalf::send_message} methods. These
method have a default implementation that just uses the lower-level sibling methods. Implementers
can either override this method or the lower-level method, depending on the underlying socket
they're using.
✨ Introducing connection::socket::Channel. This new socket type, uses channels for in-process p2p
communication. This can be used with connection::Builder::authenticated_socket to create a
connection for in-process communication. #591.
⚡️ Pipeline client-side handshake as much as possible, including the Hello method call to the
bus. This reduces unnecessary round-trips & hence latencies. #493
✨ Add connection::Builder::auth_mechanism. Unlike auth_mechanisms method, this method only allows
one mechanism to be set.
🗑️ Deprecate connection::Builder::auth_mechansims. In favor of auth_mechansim. This is in
preparation for #731, when we will remove this method entirely.
🥅 Don't assert on invalid serve_at() usage. Document that standard interfaces are already added.
Return an error instead of an explicit panic if attempted, since it is not an internal invariant.
🥅 Catch interface handler error.
🔊 Reduce the amount of tracing data when adding traces in handlers (duplicated "msg").
🔥 Remove now unnecessary hack to ensure ObjectManager signals aren't sent before Hello method.
🔊 Instrument all async methods of server handshake.
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Note
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Bumps zbus from 3.6.1 to 4.2.1.
Release notes
Sourced from zbus's releases.
... (truncated)
Commits
e023f5d
🔖 zb: Release 4.2.1339f4d0
🔖 zv: Release 4.1.0564a68c
Merge pull request #780 from zeenix/flatpak-hack1b1a1dd
💩 zb: Hack to make connection handshake work inside Flatpakd2df7e2
🥅 zb: Gracefully handle rejection of UNIX FD passing51d918c
Merge pull request #779 from zeenix/properties-changed-fixc4630dd
✅ zb: Add a few more assertions in a test case9685163
✅ zb: Simplify a statement in a testa148bbe
🚑️ zb,zm: Don't invalidate all properties on changeb5e8862
⬆️ Update serde_json to v1.0.117You can trigger a rebase of this PR by commenting
@dependabot rebase
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