You don't have to implement the design 1:1. Dev has some creative liberty in this story
Use shadcn Table component
You can expect lobbies to only have to work with the current config of 2 players, with playerA and playerB
The colored icon displaying the colors of the joined players IS NOT NEEDED FOR THIS STORY!!!
BLOCKERS:
[x] #196
Acceptance Criteria:
[x] The table contains all of the designed data, even though it may not be styles exactly like the design
[x] Create Lobby button exists
[ ] Create Lobby button creates a new lobby, instantly joins it and fowards to player selection
[x] The table lists all available lobbies, including their desired data
[x] The join button makes you join the lobby and navigates you to player selection
[x] The search bar at the top filters the lobbies by their id, searches are executed on change in the underlying text field (so you dont explicitly press search, every keypress just triggers a re-filter)
[x] The code is fully tested or a good explanation given why it should not or cannot be tested
As player of the game
I want to view the currently available lobbies to join them or create a new lobby.
NOTES:
BLOCKERS:
Acceptance Criteria: