This change adds a build of NVIDIA/apex compiled with all possible optional extensions to the torch-extras container builds (#26).
It also adds a POSIX sh script, effective_cpu_count.sh, that assists in limiting concurrent compilation jobs based on cgroups resource limits to potentially reduce compile times. This script could likely be reused for other builds as well, such as the torch container build.
NVIDIA Apex for
torch-extras
This change adds a build of NVIDIA/apex compiled with all possible optional extensions to the
torch-extras
container builds (#26). It also adds a POSIXsh
script,effective_cpu_count.sh
, that assists in limiting concurrent compilation jobs based on cgroups resource limits to potentially reduce compile times. This script could likely be reused for other builds as well, such as thetorch
container build.