Closed cormac-obrien closed 4 years ago
ClientState
Connection
ClientRenderer
quake_client::game
Client
bf
And, most significantly,
playdemo
quake.rc
connect
disconnect
reconnect
bors r+
Build succeeded:
ClientState
into its own module and delegated most game-state-only functions to itConnection
object which now ownsClientState
, as the game world only exists when there is an active connectionClientRenderer
objectquake_client::game
intoClient
andConnection
bf
command from properly flashing the screenAnd, most significantly,
playdemo
inquake.rc
)connect
,disconnect
andreconnect
commands