Open majidazn opened 4 years ago
By default?
I think our image cache has a default limit of 1GB
. Images may expand while decoding, and take some time to be garbage collected. A couple of our decoders have "fixed memory" limits and dynamic memory variants.
Tweaking the max cache size, or the bundled codecs in cornerstone-wado-image-loader
could be done to support low-memory systems.
You may also encounter issues using older browsers and browser versions.
If you're using this machine as a primary viewing device, I recommend upgrading if you're able. Hardware is relatively affordable when compared to the time efficiencies gained with a more modern device.
My application works well in modern devices. But in my customer's pc not. After load few images, an error occur. It is not about memory but I think that is because of Graphic card it is 32 bit and cornerstone can't render more image at the same time. I just want to be sure about that to inform my customer that he upgrade his device.
Cornerstone does CPU rendering by default; you can turn on WebGL rendering when enabling an element. I'm not 100% sure what specific bottleneck you're hitting
what is minimum system requirement of cornerstone ? I get some errors about buffer size in an old system with 4GB ram and Graphic 32 bit windows 7