Open superqix opened 4 years ago
It could be and entitlements issue...
Support for 10.15 (Catalina) requires adding the following entitlements to your build configuration
- com.apple.security.cs.disable-library-validation (allows loading the Steamworks SDK library and overlay library)
- com.apple.security.cs.allow-dyld-environment-variables (enables the overlay library to be injected into the game process)
You may try adding entitlements to your build settings, like
osx = {
entitlements = {
["com.apple.security.cs.disable-library-validation"] = true,
["com.apple.security.cs.allow-dyld-environment-variables"] = true,
},
},
To verify entitlements you would have to codesign your app (no none
provisioning profile), drag&drop app on the terminal icon, it will open new terminal windows with cwd in your app and run following
codesign --display --entitlements :- .
Just saw this... Will test and let you know. Thanks!
Even with those entitlements it's still not finding the Steam Client, but I do think it's the right track. All in all, Mac Steam users are a small portion of our users, so I'd consider this low priority.
Here's the output from CodeSign:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
</dict>
</plist>
It seems like other engines are struggling with the same issues, and there's a lot to try to do to fix it. Found some info here that I'll dig into http://www.zarkonnen.com/signing_notarizing_catalina
I'll keep banging on it.
@superqix is this still an issue?
It is, but it sounds like its a general Steam and Catalina issue, maybe not particularly a Solar2D issue. If I ever figure it out, I can update the documentation with the steps to properly build for Catalina+Steam.
The error being logged is...