coronalabs / corona

Solar2D Game Engine main repository (ex Corona SDK)
https://solar2d.com/
MIT License
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Invalid Swift Support, SwiftSupport folder is empty when I build .ipa to submit to App Store #177

Open playhousegames opened 3 years ago

playhousegames commented 3 years ago

Hi,

I’ve tried unsuccessfully to submit an app to the App Store but it got rejected as it had ‘Invalid Swift support, Swift support folder is empty’.

I’m using Solar 3620 and Xcode 12.0.1.

I've tried unzipping the .ipa and adding in the SwiftSupport libraries but I get a directory error when I then try to submit. The SwiftSupport folder is being created but it's empty.

Many thanks

Matt

Platforms involved Building on: macOS I’m using Solar 3620 and Xcode 12.0.1. Building for: iOS App Store

Shchvova commented 3 years ago

Please, attach your build.settings.

playhousegames commented 3 years ago

Hi,

I’m currently away, I’ll forward you the build settings upon my return this Monday.

Kind regards

Matt

On Mon, 26 Oct 2020 at 16:12, Vlad Svoka notifications@github.com wrote:

Please, attach your build.settings.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/coronalabs/corona/issues/177#issuecomment-716654186, or unsubscribe https://github.com/notifications/unsubscribe-auth/ARLPB7TVG57C5XNWKXNQQCDSMWNV3ANCNFSM4SO7VNVQ .

playhousegames commented 3 years ago

Hi Vlad,

Please see below my build.settings below. I'm still getting the same error message: ITMS-90424: Invalid Swift Support - The SwiftSupport folder is empty. Rebuild your app using the current public (GM) version of Xcode and resubmit it.

settings = { plugins = { ["plugin.appodeal"] = { publisherId = "com.cabagomez", supportedPlatforms = { android = false,

iphone = { url=" https://www.solar2dplugins.com/download/appodeal-274-ios-14/playhouse-games/c488d652cb929bac1f6e6347a3f8a4d82dd9fc92-iphone.tar.gz" }, ["iphone-sim"] = false,

macos = false, ["mac-sim"] = false,

win32 = false, ["win32-sim"] = false,

linux = false, ["linux-sim"] = false, }, ["plugin.appodealAdaptersA"] = { publisherId = "com.cabagomez", supportedPlatforms = { android = false,

iphone = { url=" https://www.solar2dplugins.com/download/appodeal-274---adapters-a/playhouse-games/f73ba4589159e069378f0eb495038c81ade56434-iphone.tar.gz" }, ["iphone-sim"] = false,

macos = false, ["mac-sim"] = false,

win32 = false, ["win32-sim"] = false,

linux = false, ["linux-sim"] = false, }, }, }, },

orientation = { default = "portrait", --landscapeRight supported = { "portrait", } },

iphone = { xcassets = "Images.xcassets", plist = { UIStatusBarHidden = true, UILaunchStoryboardName = "LaunchScreen", CFBundleIconFile = "Icon.png", LSRequiresIPhoneOS = true, UIAppFonts = {

}, CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-40.png", "Icon-57.png", "Icon-58.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-80.png", "Icon-87.png", "Icon-120.png", "Icon-152.png", "Icon-167.png", "Icon-180.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-40@3x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png" } } },

android =
{
    usesPermissions =
    {
        "android.permission.INTERNET",
        "android.permission.ACCESS_NETWORK_STATE",
    }
},

-- -- Project section

excludeFiles = { -- Exclude unnecessary files for each platform ios = { "Icon-*dpi.png", }, android = { "Icon.png", "Icon-??.png", "Icon-???.png", "LaunchScreen.storyboardc", }, }, }

Kind regards

Matt

On Tue, Oct 27, 2020 at 5:42 PM Matt playhousegamesuk@gmail.com wrote:

Hi,

I’m currently away, I’ll forward you the build settings upon my return this Monday.

Kind regards

Matt

On Mon, 26 Oct 2020 at 16:12, Vlad Svoka notifications@github.com wrote:

Please, attach your build.settings.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/coronalabs/corona/issues/177#issuecomment-716654186, or unsubscribe https://github.com/notifications/unsubscribe-auth/ARLPB7TVG57C5XNWKXNQQCDSMWNV3ANCNFSM4SO7VNVQ .

playhousegames commented 3 years ago

Hi Vlad,

Hope you're well. Did you ever get a chance to look at my build settings? I still can't submit to the App Store and my games are being kicked off which is very frustrating.

I appreciate you're busy but if you could help I would be very grateful.

Here's the error again: ITMS-90424: Invalid Swift Support - The SwiftSupport folder is empty. Rebuild your app using the current public (GM) version of Xcode and resubmit it.

Kind regards

Matt

On Tue, Dec 8, 2020 at 10:05 PM Matt @.***> wrote:

Hi Vlad,

Please see below my build.settings below. I'm still getting the same error message: ITMS-90424: Invalid Swift Support - The SwiftSupport folder is empty. Rebuild your app using the current public (GM) version of Xcode and resubmit it.

settings = { plugins = { ["plugin.appodeal"] = { publisherId = "com.cabagomez", supportedPlatforms = { android = false,

iphone = { url=" https://www.solar2dplugins.com/download/appodeal-274-ios-14/playhouse-games/c488d652cb929bac1f6e6347a3f8a4d82dd9fc92-iphone.tar.gz" }, ["iphone-sim"] = false,

macos = false, ["mac-sim"] = false,

win32 = false, ["win32-sim"] = false,

linux = false, ["linux-sim"] = false, }, ["plugin.appodealAdaptersA"] = { publisherId = "com.cabagomez", supportedPlatforms = { android = false,

iphone = { url=" https://www.solar2dplugins.com/download/appodeal-274---adapters-a/playhouse-games/f73ba4589159e069378f0eb495038c81ade56434-iphone.tar.gz" }, ["iphone-sim"] = false,

macos = false, ["mac-sim"] = false,

win32 = false, ["win32-sim"] = false,

linux = false, ["linux-sim"] = false, }, }, }, },

orientation = { default = "portrait", --landscapeRight supported = { "portrait", } },

iphone = { xcassets = "Images.xcassets", plist = { UIStatusBarHidden = true, UILaunchStoryboardName = "LaunchScreen", CFBundleIconFile = "Icon.png", LSRequiresIPhoneOS = true, UIAppFonts = {

}, CFBundleIconFiles = { "Icon.png", @.", "Icon-40.png", "Icon-57.png", "Icon-58.png", "Icon-60.png", @.", @.", "Icon-72.png", @.", "Icon-76.png", @.", "Icon-80.png", "Icon-87.png", "Icon-120.png", "Icon-152.png", "Icon-167.png", "Icon-180.png", "Icon-Small-40.png", @.", @.", "Icon-Small-50.png", @.", "Icon-Small.png", @.", @." } } },

android =
{
    usesPermissions =
    {
        "android.permission.INTERNET",
        "android.permission.ACCESS_NETWORK_STATE",
    }
},

-- -- Project section

excludeFiles = { -- Exclude unnecessary files for each platform ios = { "Icon-*dpi.png", }, android = { "Icon.png", "Icon-??.png", "Icon-???.png", "LaunchScreen.storyboardc", }, }, }

Kind regards

Matt

On Tue, Oct 27, 2020 at 5:42 PM Matt @.***> wrote:

Hi,

I’m currently away, I’ll forward you the build settings upon my return this Monday.

Kind regards

Matt

On Mon, 26 Oct 2020 at 16:12, Vlad Svoka @.***> wrote:

Please, attach your build.settings.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/coronalabs/corona/issues/177#issuecomment-716654186, or unsubscribe https://github.com/notifications/unsubscribe-auth/ARLPB7TVG57C5XNWKXNQQCDSMWNV3ANCNFSM4SO7VNVQ .

Shchvova commented 3 years ago

So weird that you still getting it. What Solar2D version and Xcode are you using?

playhousegames commented 3 years ago

Hi,

Thanks for your reply.

Corona Simulator 2021.3648 It’s correct that even though it’s Solar the simulator where I build from is called Corona?

Xcode: 12.5.1

Thanks

Matt

On Mon, 5 Jul 2021 at 07:52, Vlad Svoka @.***> wrote:

So weird that you still getting it. What Solar2D version and Xcode are you using?

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/coronalabs/corona/issues/177#issuecomment-873852155, or unsubscribe https://github.com/notifications/unsubscribe-auth/ARLPB7SCC5KKA5AEN25QG6TTWFJBTANCNFSM4SO7VNVQ .

playhousegames commented 3 years ago

I’m certain I’m up to date. Any ideas?

Many thanks

Matt

On Mon, 5 Jul 2021 at 08:04, Matt @.***> wrote:

Hi,

Thanks for your reply.

Corona Simulator 2021.3648 It’s correct that even though it’s Solar the simulator where I build from is called Corona?

Xcode: 12.5.1

Thanks

Matt

On Mon, 5 Jul 2021 at 07:52, Vlad Svoka @.***> wrote:

So weird that you still getting it. What Solar2D version and Xcode are you using?

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/coronalabs/corona/issues/177#issuecomment-873852155, or unsubscribe https://github.com/notifications/unsubscribe-auth/ARLPB7SCC5KKA5AEN25QG6TTWFJBTANCNFSM4SO7VNVQ .

playhousegames commented 3 years ago

Hi Vlad,

Any ideas on this? New text editor? Did you get a chance to look at the build settings I sent?

Many thanks

Matt

On Mon, 5 Jul 2021 at 09:16, Matt @.***> wrote:

I’m certain I’m up to date. Any ideas?

Many thanks

Matt

On Mon, 5 Jul 2021 at 08:04, Matt @.***> wrote:

Hi,

Thanks for your reply.

Corona Simulator 2021.3648 It’s correct that even though it’s Solar the simulator where I build from is called Corona?

Xcode: 12.5.1

Thanks

Matt

On Mon, 5 Jul 2021 at 07:52, Vlad Svoka @.***> wrote:

So weird that you still getting it. What Solar2D version and Xcode are you using?

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/coronalabs/corona/issues/177#issuecomment-873852155, or unsubscribe https://github.com/notifications/unsubscribe-auth/ARLPB7SCC5KKA5AEN25QG6TTWFJBTANCNFSM4SO7VNVQ .