Closed Pockets-byte closed 8 months ago
Omg. How will this affect performance?
Omg. How will this affect performance?
With the optimizations coming in Pre-5, it shouldn't significantly affect performance.
for the sake of my sanity, and finishing this on time, I"m going to uniformly scale things in the future, probably 6000x2000 the maps can always be increased in size later, and it'll probably be easier to do a second pass and add 2000 pixels on either side than make 6000 pixels worth of map from scratch
@Pockets-byte If we want to get this in, it's beocming tricky because there's a lot of merge conflicts popping up. I'm not averse to including these maps but they should probably be as slightly smaller PRs of a few maps each if you don't feel comfortable getting these finished.
@Pockets-byte If we want to get this in, it's beocming tricky because there's a lot of merge conflicts popping up. I'm not averse to including these maps but they should probably be as slightly smaller PRs of a few maps each if you don't feel comfortable getting these finished.
I’ve actually had this planned for a total reset for a long time. What I’m going to do in the future is probably use this PR as a tracker/workzone, and independently pr each map as I finish them
with the map shift tool, theoretically it’ll take significantly less time to complete the data portion, so I’m just going to transfer the map files
We don’t have any easy way to handle the ini conflicts, and at this point, I’m adverse to manually resolving them
Closing as the repository is archived.
I'm making the metagame maps bigger. not much more to say. still lots of work to do,
onlyFredeligPlains, Ketanot Hills and part of metankora highlands done so far