Closed MyNameIsTrez closed 6 months ago
:AddSound(<filePath>) -> :GetTopLevelSoundSet():AddSound(<filePath>)
:AddSound(<filePath>)
:GetTopLevelSoundSet():AddSound(<filePath>)
AddSound(<filePath>, <offset>, <attenuationStartDistance>, <abortGameForInvalidSound>) -> GetTopLevelSoundSet():AddSound(<filePath>, <offset>, 0, <attenuationStartDistance>)
AddSound(<filePath>, <offset>, <attenuationStartDistance>, <abortGameForInvalidSound>)
GetTopLevelSoundSet():AddSound(<filePath>, <offset>, 0, <attenuationStartDistance>)
AddSound(<filePath>, <soundSetIndex>, <offset>, <minimumAudibleDistance>, <attenuationStartDistance>, <abortGameForInvalidSound>) -> `GetTopLevelSoundSet():AddSound(, , ,
AddSound(<filePath>, <soundSetIndex>, <offset>, <minimumAudibleDistance>, <attenuationStartDistance>, <abortGameForInvalidSound>)
:AddSound(<filePath>)
->:GetTopLevelSoundSet():AddSound(<filePath>)
AddSound(<filePath>, <offset>, <attenuationStartDistance>, <abortGameForInvalidSound>)
->GetTopLevelSoundSet():AddSound(<filePath>, <offset>, 0, <attenuationStartDistance>)
AddSound(<filePath>, <soundSetIndex>, <offset>, <minimumAudibleDistance>, <attenuationStartDistance>, <abortGameForInvalidSound>)
-> `GetTopLevelSoundSet():AddSound(