In his Pro Motion DDE Interface in C, Thiadmer Riemersma brings up the issue of wether asynchronous execution of DDE plugins is mandatory or not:
My implementation of a DDE “execute” is asynchronous. I do not know whether Pro Motion requires this. A few other applications for which I implemented DDE conversations required asynchronous execution, so I left it that way. Note that the Delphi implementation also does an asynchronous execution.
[ ] Q: Can DDE plugins be interfaced synchronously too?
Missing info on DDE plugins.
In his Pro Motion DDE Interface in C, Thiadmer Riemersma brings up the issue of wether asynchronous execution of DDE plugins is mandatory or not:
For more info, see also: