Open JonasGilg opened 2 years ago
you can probably use celestia's atmosphere parameters, which were made to match real astrophotos as closely as possible and use real data from missions to the planets: Planets and moons Dwarf planets
they definitely wont work right off the bat with your parameter system, so you could probably run celestia's parameters through ScatterSim (presets here, you can modify them to use celestia's parameters) and then export them into a more compatible format. another problem is that celestia doesnt include some parameters that are used by your program, but its possible that openspace has them another interesting atmospheric scattering sim to check out
Thank you very much for the suggestion. Currently there is actually quite a bit of research done on our atmosphere system. It will most likely be overhauled completely and will take a different parameter set.
It is building on Eric Brunetons work, so expect something similar to that.
oh yes eric's scatterer is great, would no doubt be better off using his than building one from scratch
Eric Brunetons atmosphere model is now implemented into CosmoScout and is the default model for Earth: https://github.com/cosmoscout/cosmoscout-vr/pull/330
looks good! eric's work is always a good choice
We should add more atmospheres:
The gas giants might be tricky, since the surface texture is the atmosphere.