Open florianSasz opened 7 months ago
Changes Missing Coverage | Covered Lines | Changed/Added Lines | % | ||
---|---|---|---|---|---|
src/cs-audio/internal/BufferManager.hpp | 0 | 1 | 0.0% | ||
src/cs-audio/processingSteps/ProcessingStep.hpp | 0 | 1 | 0.0% | ||
src/cs-audio/processingSteps/SpatializationUtils.hpp | 0 | 1 | 0.0% | ||
src/cs-audio/logger.cpp | 0 | 3 | 0.0% | ||
src/cosmoscout/Application.cpp | 0 | 4 | 0.0% | ||
src/cs-audio/internal/AlErrorHandling.cpp | 0 | 4 | 0.0% | ||
src/cs-audio/internal/Listener.cpp | 0 | 19 | 0.0% | ||
src/cs-audio/internal/SettingsMixer.cpp | 0 | 19 | 0.0% | ||
src/cs-core/Settings.cpp | 0 | 20 | 0.0% | ||
src/cs-audio/internal/SourceSettings.cpp | 0 | 30 | 0.0% | ||
<!-- | Total: | 0 | 1679 | 0.0% | --> |
Files with Coverage Reduction | New Missed Lines | % | ||
---|---|---|---|---|
src/cosmoscout/Application.cpp | 1 | 1.46% | ||
src/cs-utils/Signal.hpp | 1 | 87.5% | ||
src/cs-utils/Property.hpp | 4 | 0.0% | ||
<!-- | Total: | 6 | --> |
Totals | |
---|---|
Change from base Build 7098889301: | -0.1% |
Covered Lines: | 193 |
Relevant Lines: | 18289 |
This pull request contains an audio engine for CosmoScout. With this it is possible to play audio files inside CosmoScout, either as ambient sound or spatialized sources in space, with different options to define the properties of a source.