Closed counts-the-clouds closed 1 month ago
We have minions and guardians, but haven't done anything with the adventurers yet. Should probably just add them so we can call this complete. There might be a fourth type as well for monsters that the dungeon encounters that are not aligned with the dungeon (yet)
If the player burrows into an ancient vault they might discover a tomb, or an evil alter that summons a demon. When these monsters are encountered, they need to be delt with somehow, either killed, bargained with, recruited, etc. They might attack the dungeon, or just kidnap minions, but they should be kind of a pain until they're delt with.
I think these three classes will cover all the characters we're going to be adding to the game. As they can all fight each other we're going to need a Fighter mixin to share across the classes as well. Perhaps some others as well for skills and other attributes. I prefer mixins to other forms of inheritance. They're less about identity than behavior.