As I'm coding rooms and adding things like damage, smell, and sound messages it
occurs to me that we should probably standardize the coloring of such events to
make it more clear to players and to ensure we are uniform in our design.
Here are my suggestions, I may have missed one:
sound: YELLOW
force sense: CYAN
smell: GREEN
environmental damage: RED (or BOLD WHITE)
taste: (if it ever comes up lol) MAGENTA
once approved we should add this info to a wiz help file or something
Original issue reported on code.google.com by lostinpl...@gmail.com on 31 Aug 2012 at 3:59
Original issue reported on code.google.com by
lostinpl...@gmail.com
on 31 Aug 2012 at 3:59