coupdeforce / swmud

Star Wars MUD LPC mudlib
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Ability for constructed and manufactured items to have more than one set of guild and skill requirements #23

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Currently the list of required guilds and skills are mutual conditions rather 
than separate and equally viable options.  In other words, adding the mercenary 
guild and the bounty hunter guild as requirements would require a player to be 
in both of those guilds.  However, it may be necessary to have such mutual 
conditions for some items, so this functionality must be preserved.  It is 
therefore necessary to create another encapsulating array for the guild and 
skill requirement lists, so that there can be multiple viable options for 
crafting an item.  This will require updating anything that uses the data from 
the construct and manufacture daemons.

Original issue reported on code.google.com by coupdefo...@gmail.com on 3 Mar 2013 at 2:53

GoogleCodeExporter commented 9 years ago

Original comment by coupdefo...@gmail.com on 14 Mar 2013 at 7:29