Closed cozuya closed 5 years ago
Change line 1535 in user-events.js from
(account.gameSettings.blacklist && account.gameSettings.blacklist.length < 10) ||
to
(setting === 'blacklist' && data[setting].length <= 10) ||
You were checking the users current blacklist rather than checking the updated blacklist they were sending. That new line checks the updated blacklist they are sending and accepts it if they are removing a player but not if they are adding one.
anyone have details on this one? otherwise I can figure it out.