cpmadsen / hex_gen_js

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ALEX'S MISC LIST #28

Open Zeugmarout opened 7 months ago

Zeugmarout commented 7 months ago
Zeugmarout commented 5 months ago

Villages (1 to 4 little huts as the illus, saved as Village_1 and so on I guess)

Basic U&WA castle denizens

Basic 1-5 (per 10 mile square/hex) Lairs placed on Arn. cells and populated via U&WA + FFC, with treasure type from M&T

Zeugmarout commented 5 months ago

Additional tilesets:

Zeugmarout commented 5 months ago

Additional hex features: dolmens shrines safe havens e.g. Rivendell or the tree in Berserk These could just be a set of 20+ icons and you could let the end user define what it is, of course

Zeugmarout commented 1 month ago

Customizable color palette options - ie. you can pick sets of swatches that define the base colors for tile types, and then if none of the presets satisfy you can define each one (#000 etc. or with a color picker popup,) Would this interfere with expansions etc. down the road?