cpp-io2d / P0267_RefImpl

Reference Implementations of P0267, the proposed 2D graphics API for ISO C++
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Segmentation fault (core dumped) #122

Open cshreyastech opened 5 years ago

cshreyastech commented 5 years ago

Hello All, I run into Segmentation fault cmake --config Debug "-DCMAKE_BUILD_TYPE=Debug" ..

Environment: Tx2, OS: Ubuntu 16.04

Any suggestions on fixing this?

-- The CXX compiler identification is GNU 5.4.0 -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done Default IO2D backend was not specified, choosing automatically... Found Linux, using CAIRO_XLIB. -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29.1") -- Found Cairo: /usr/include/cairo (found version "1.14.6") -- Checking for module 'GraphicsMagick' -- Found GraphicsMagick, version 1.3.23 -- Found GraphicsMagick: /usr/include/GraphicsMagick
Segmentation fault (core dumped)

Thanks

cshreyastech commented 5 years ago

CMakeList log files indicates the build to be succcessfule Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded. Compiler: /usr/bin/cc Build flags: Id flags:

The output was: 0

Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "a.out"

The C compiler identification is GNU, found in "/home/nvidia/Downloads/P0267_RefImpl/Debug/CMakeFiles/3.15.2/CompilerIdC/a.out"

following with cmake --build fails

nvidia@tegra-ubuntu:~/Downloads/P0267_RefImpl/Debug$ cmake --build . Error: could not load cache