Closed Perpetuous closed 9 years ago
Did you see the most recent post on the wordpress blog?
It probably gives different scores to identical items because it takes into account that 2 people can't use the same item at the same time. So after one person equips it, it has less overall utility. If you still have questions after reading the blog let me know On Sun, May 31, 2015 at 11:35 AM Perpetuous notifications@github.com wrote:
Could you explain a bit more in-depth how this works/what it means? Specifically the "score" tab, how it's affected by ticking different characters etc. It's also giving different scores to identical items, which I assume is incorrect?
— Reply to this email directly or view it on GitHub https://github.com/cppisking/ffrk-inspector/issues/38.
Yeah I actually just read it, that answered most of it. Two questions though, first off Sentinel Grimoire isn't given a score at all, why is that? Because only Tyro can use it? And secondly, what does the "Available equipment and their stats" / "Characters' best items" dropdown do? Changing it doesn't seem to do anything.
If an item says N/A for the score then it's either an accessory (haven't figured out how to compute synergized stats for accessories) or the stats aren't in the database. I plan to add some text about this on the page. For items whose stats aren't in the database, you can help by filling out the missing items tab by taking the stats from the official site and I'll add them On Sun, May 31, 2015 at 11:49 AM Perpetuous notifications@github.com wrote:
Yeah I actually just read it, that answered most of it. Two questions though, first off Sentinel Grimoire isn't given a score at all, why is that? Because only Tyro can use it? And secondly, what does the "Available equipment and their stats" / "Characters' best items" dropdown do? Changing it doesn't seem to do anything.
— Reply to this email directly or view it on GitHub https://github.com/cppisking/ffrk-inspector/issues/38#issuecomment-107233215 .
Oh and the view characters best items i need to remove, it's not implemented yet. On the blog post the last paragraph mentions a table i plan to add in the future. That's where it will go On Sun, May 31, 2015 at 12:10 PM cpp king cppisking@gmail.com wrote:
If an item says N/A for the score then it's either an accessory (haven't figured out how to compute synergized stats for accessories) or the stats aren't in the database. I plan to add some text about this on the page. For items whose stats aren't in the database, you can help by filling out the missing items tab by taking the stats from the official site and I'll add them On Sun, May 31, 2015 at 11:49 AM Perpetuous notifications@github.com wrote:
Yeah I actually just read it, that answered most of it. Two questions though, first off Sentinel Grimoire isn't given a score at all, why is that? Because only Tyro can use it? And secondly, what does the "Available equipment and their stats" / "Characters' best items" dropdown do? Changing it doesn't seem to do anything.
— Reply to this email directly or view it on GitHub https://github.com/cppisking/ffrk-inspector/issues/38#issuecomment-107233215 .
Ah yeah, it does say 0/0/0/0 on the stats, so that explains it. How would I go about adding the stats? I don't see a "missing items" tab anywhere.
A few things from a UI perspective, Home/End doesn't work on the table (but PgDn/PgUp does), and the yellow colour you use to indicate an item that's been boosted in some way (maxed level, RS etc) is really hard to read. I would suggest using a different color or giving the text a black outline (no idea if you can do that in fiddler) to make it a bit easier on the eyes.
Check the item database tab. I could probably make this easier to find On Sun, May 31, 2015 at 12:35 PM Perpetuous notifications@github.com wrote:
Ah yeah, it does say 0/0/0/0 on the stats, so that explains it. How would I go about adding the stats? I don't see a "missing items" tab anywhere.
A few things from a UI perspective, Home/End doesn't work on the table (but PgDn/PgUp does), and the yellow colour you use to indicate an item that's been boosted in some way (maxed level, RS etc) is really hard to read. I would suggest using a different color or giving the text a black outline (no idea if you can do that in fiddler) to make it a bit easier on the eyes.
— Reply to this email directly or view it on GitHub https://github.com/cppisking/ffrk-inspector/issues/38#issuecomment-107239202 .
Closing this for now, I took some steps right before final release to make this easier so.
Could you explain a bit more in-depth how this works/what it means? Specifically the "score" tab, how it's affected by ticking different characters etc. It's also giving different scores to identical items, which I assume is incorrect?