cpreh / spacegameengine

An easy to use game engine written in C++
Boost Software License 1.0
7 stars 2 forks source link

Change cursor grab behavior #69

Open cpreh opened 12 years ago

cpreh commented 12 years ago

The cursor should activate its own grab, probably through a click on the window. When the window loses the keyboard focus, the paired cursors should be ungrabbed. If possible, only mouse input from mice attached to the grabbed cursors should be generated.