cpreh / spacegameengine

An easy to use game engine written in C++
Boost Software License 1.0
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Implement dynamic scenes #74

Open pmiddend opened 12 years ago

pmiddend commented 12 years ago

Motivation

Currently, the scene::manager takes the whole scene prototype in the ctor. This is great for a static scene, but maybe we want something more dynamic (like moving lights and objects).