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cpreh
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spacegameengine
An easy to use game engine written in C++
Boost Software License 1.0
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Extend sge.postprocessing
#88
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pmiddend
opened
12 years ago
pmiddend
commented
12 years ago
This is mainly a brainstorming issue.
SSAO
Tone Mapping (maybe as described here
http://filmicgames.com/Downloads/GDC_2010/Uncharted2-Hdr-Lighting.pptx
)
Desaturation, blurring
This is mainly a brainstorming issue.