cpt-max / OculusRift4MonoGame

MIT License
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Use reflection to get DX native objects #1

Closed nkast closed 6 years ago

nkast commented 6 years ago

No longer need to patch monogame from source.

Add references to Monogame SDK.

nkast commented 6 years ago

I couldn't fully test this because I don't have a device.

cpt-max commented 6 years ago

I gave it a quick test, it still works fine.

nkast commented 6 years ago

That's great! Meanwhile I'am trying to run it under the virtual/Debug HMD but all frames are dropped, I don't know why.