Open Psycho-A opened 1 month ago
Honestly I don't think I can make a 32-bit build by this point (exaggeration, the few reasons this is the case are surmountable but it would take a lot of effort for very little gain), but a Windows 7 build is still feasible
Honestly I don't think I can make a 32-bit build by this point (exaggeration, the few reasons this is the case are surmountable but it would take a lot of effort for very little gain), but a Windows 7 build is still feasible
It would be nice even with 64 bits, so I'm really looking forward to this build, and I'll be very grateful, like many others!
@craftablescience I know that Qt5 works just fine on Windows 7. May be is there quick way to backport tool to it? As for "qt6windows7"... This is what I did for myself with the VPKEdit a month ago :) The only thing which made crashes for me, is the function "CreateFile2" which I hex-replaced to regular "CreateFileW" in VpkEdit.exe binary, and tool successfully started to me! Although I don't know how much is it correct and is there no other issues in functionality (but I didn't notice for now).
The only thing which made crashes for me, is the function "CreateFile2" which I hex-replaced to regular "CreateFileW" in VpkEdit.exe binary, and tool successfully started to me!
I've replaced that with CreateFileW in the latest version :3 (we love CMake hacks!!)
Unfortunately this tool is pretty dependent on Qt6, I dunno how feasible it would be to backport. Looks like qt6windows7 is the way to go
Unfortunately this tool is pretty dependent on Qt6, I dunno how feasible it would be to backport. Looks like qt6windows7 is the way to go
No worries, I also think that "qt6windows7" is a solution, at least temporarily. If it is possible to link release versions to it, it will be nice! There are also native 32-bit builds for qt6windows7. Maybe this will make it easier to create a 32-bit version of VpkEdit..?
Not doing 32-bit builds lol, Windows 7 is enough. There is absolutely no reason to use a 32-bit OS in 2024. I tried looking on the Steam hardware survey to find the usage of 32-bit OSes and they're not even listed anymore, despite Steam being a 32-bit program itself
Too much effort for too little gain imo
Okay.. When can we expect the next release (with this fixes and VTMB VPK support as well)?
Sorry, I've been busy improving the base libraries VPKEdit relies on. I wanted to add a few more features to the next build, it should come out by the end of the month at the latest.
Describe Your Suggestion
First, VPKEdit is a greatest tool I seen in its class! But please keep in mind that not all modders use 64-bit systems and Windows 10. The Source engine remains old-school engine, and still natively supports 32 bits (and even Windows XP mostly), which means that all native SDK tools may be used on any retro machine of latest 10-15 years.
I know you will tell about "Qt6" - but I don't think it's good that the whole program depends on some framework's compatibility. Qt5 and Qt4 are functional enough to provide required user experience on all VPKEdit features.