Closed NiklasRosenstein closed 8 years ago
Just a reminder so I don't forget about this. When I use
craftr -eb -Dmaxon.c4d.path="..\..\..\Cinema 4D R16 Dev"
It seems like it doesn't properly convert it to an absolute path and the compilation fails due to missing include headers. As opposed to using
craftr -eb -Dmaxon.c4d.path="C:\maxon\Cinema 4D R16 Dev"
Also, _abs_env() splits the PATH environment variable wrong! It uses value.split(path.sep) but it must use path.pathsep instead!
_abs_env()
PATH
value.split(path.sep)
path.pathsep
Just a reminder so I don't forget about this. When I use
It seems like it doesn't properly convert it to an absolute path and the compilation fails due to missing include headers. As opposed to using