Closed jpdevries closed 9 years ago
No: that's the entire raison d'etre of Repoman: https://github.com/craftsmancoding/repoman
Build scripts are a huge pain, massively confusing, an insurmountable roadblock to MODX noobs, and entirely unnecessary (imo). So all my projects follow a consistent and orderly project structure (compatible with Repoman) and are built using the Repoman utilty: php repoman build path/to/repo
and nobody needs to waste time reinventing square wheels or performing self-flagellation.
Is there something in particular you wanted a build script for?
I was looking for a way to build the project after forking it (in case the JS fix isn't merged)
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On Fri, Jul 3, 2015 at 8:01 AM, Everett Griffiths notifications@github.com wrote:
No: that's the entire raison d'etre of Repoman: https://github.com/craftsmancoding/repoman Build scripts are a huge pain, massively confusing, an insurmountable roadblock to MODX noobs, and entirely unnecessary (imo). So all my projects follow a consistent and orderly project structure (compatible with Repoman) and are built using the Repoman utilty:
php repoman build path/to/repo
and nobody needs to waste time reinventing square wheels or performing self-flagellation.Is there something in particular you wanted a build script for?
Reply to this email directly or view it on GitHub: https://github.com/craftsmancoding/assetmanager/issues/62#issuecomment-118369473
Use Repoman to build. It's for exactly this type of case.
Cool. I'll try Repoman out. Maybe worth adding a note about repo man in a CONTRIBUTING.MD or something?
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On Fri, Jul 3, 2015 at 8:05 AM, Everett Griffiths notifications@github.com wrote:
Closed #62.
Reply to this email directly or view it on GitHub: https://github.com/craftsmancoding/assetmanager/issues/62#event-347468970
Is there a build script in the repository that can be used to build the transport package?