cranberrygame / cordova-plugin-game

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Wrong ID and GitHub URL in intelxdk.config.additions.xml #1

Closed sajmons closed 10 years ago

sajmons commented 10 years ago

I think you have wrong id and git url in your intelxdk.config.additions.xml on your GitHub page (on the Cordova plugin registry too).

You have:

But I think it should be: But even after corrected id ang GitHub url I get this error when building for crosswalk with Intel XDK: Error: Plugin failed to install: googleplay (https://github.com/cranberrygame/com.cranberrygame.phonegap.plugin.game)
cranberrygame commented 10 years ago

@sajmons

Fixed github id

And runtime error or build time error?

sajmons commented 10 years ago

It's build time error displayed in Intel XDK build screen. Below is complete build log:

The build failed. An error occurred while building the application. A plugin that was included in the build could not be retrieved. Please update the plugin and resubmit the build. Build Log: The App ID is "com.sajmons.balloonpop" The App Name is "BalloonPop" Crosswalk Version: Stable (7.36.154.13) Plugin installed: File (org.apache.cordova.file) Plugin installed: Connection (org.apache.cordova.network-information) Plugin installed: Device (org.apache.cordova.device) Plugin installed: Media (org.apache.cordova.media) Plugin installed: Audio (intel.xdk.audio) Plugin installed: Device (intel.xdk.device) Plugin installed: com.cranberrygame.phonegap.plugin.ad.admob (https://github.com/cranberrygame/com.cranberrygame.phonegap.plugin.ad.admob.git) Plugin installed: File (intel.xdk.file) Plugin installed: In App Browser (org.apache.cordova.inappbrowser) Error: Plugin failed to install: googleplay (https://github.com/cranberrygame/com.cranberrygame.phonegap.plugin.game)

cranberrygame commented 10 years ago

@sajmons use this:https://github.com/cranberrygame/com.cranberrygame.phonegap.plugin.game/blob/master/example/intelxdk.config.additions.xml

I have no build error

sajmons commented 10 years ago

I have created Intel XDK (1332) project again from scratch and it builds successfully. So I guess this issue is now resolved.