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crankycyclops
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trogdor-pp
A unified engine for building text adventures and MUDs with batteries included.
GNU General Public License v3.0
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Altered the build so that the dev files (headers and pkgconfig files)…
#92
crankycyclops
closed
1 year ago
0
updated build system so that pkgconfig files can be written to a cust…
#91
crankycyclops
closed
1 year ago
0
Release 0.91.2
#90
crankycyclops
closed
1 year ago
0
Update parser.h
#89
crankycyclops
closed
1 year ago
0
Feature/reduce lua states
#88
crankycyclops
closed
2 years ago
0
Support Lua 5.4
#87
crankycyclops
opened
2 years ago
0
Reduce the number of Lua states used
#86
crankycyclops
closed
2 years ago
1
Release 0.91.0
#85
crankycyclops
closed
2 years ago
0
Investigate optional Javascript support
#84
crankycyclops
opened
2 years ago
1
Investigate turn-based play
#83
crankycyclops
opened
2 years ago
1
When validating integers, validate for overflow as well
#82
crankycyclops
opened
2 years ago
1
Override trogdord.ini settings with environment variables
#81
crankycyclops
closed
2 years ago
1
Trogdord: add usernamd and password config options for redis config in trogdord.ini
#80
crankycyclops
closed
2 years ago
1
Trogdord: ini file includes
#79
crankycyclops
closed
2 years ago
2
Trogdord: allow socket connections
#78
crankycyclops
closed
2 years ago
1
Make timer period configurable and possibly support turn-based gameplay
#77
crankycyclops
closed
2 years ago
1
Make Thing::setLocation() private and only allow Place::insertThing() to call it
#76
crankycyclops
closed
3 years ago
2
Remove entity
#75
crankycyclops
closed
3 years ago
0
Inventory weak ptr (#73)
#74
crankycyclops
closed
3 years ago
0
Being inventory should be implemented using std::weak_ptr
#73
crankycyclops
closed
3 years ago
2
Connection descriptions feature
#72
crankycyclops
closed
3 years ago
0
Trogdord: the indexes on restored games don't get updated
#71
crankycyclops
closed
2 years ago
1
Custom Directions
#70
crankycyclops
closed
5 years ago
1
Player descriptions
#69
crankycyclops
opened
9 years ago
1
Object arrays
#68
crankycyclops
closed
9 years ago
1
Object arrays and object generators
#67
crankycyclops
closed
4 years ago
2
Player quit command crashes trogdor-server
#66
crankycyclops
closed
9 years ago
1
Reading multiple lines from TCPIn
#65
crankycyclops
closed
9 years ago
1
Clean up Entity Constructors
#64
crankycyclops
closed
9 years ago
0
Server: catch CTRL-C and shutdown cleanly
#63
crankycyclops
closed
9 years ago
1
Plan for implementing server-side authentication
#62
crankycyclops
closed
4 years ago
3
Ability to script creature movements
#61
crankycyclops
opened
9 years ago
1
Replace constructor in-body initializations with an initializer list
#60
crankycyclops
closed
9 years ago
1
Get rid of EventArgs and use functors instead
#59
crankycyclops
closed
4 years ago
1
Support parameterized messages
#58
crankycyclops
opened
9 years ago
0
Support Javascript via Google's v8
#57
crankycyclops
closed
5 years ago
1
Object class aliases
#56
crankycyclops
opened
10 years ago
0
Copying Lua States
#55
crankycyclops
closed
10 years ago
1
Take Place into account in Thing::addAlias
#54
crankycyclops
closed
5 years ago
1
Refactor Place::insertThing...a lot...
#53
crankycyclops
closed
4 years ago
0
Merge Item and Object
#52
crankycyclops
closed
9 years ago
0
Create LuaArray class
#51
crankycyclops
closed
11 years ago
0
Create NullIn and use it on Creatures
#50
crankycyclops
closed
9 years ago
1
Investigate commerce and trade
#49
crankycyclops
opened
11 years ago
1
Add meta data to entities
#48
crankycyclops
closed
11 years ago
0
Investigate: Command timeout event
#47
crankycyclops
closed
4 years ago
2
Lua interface for getting/setting meta data
#46
crankycyclops
closed
5 years ago
3
New input and err streams
#45
crankycyclops
closed
11 years ago
1
New and improved output streams
#44
crankycyclops
closed
11 years ago
2
Make Entity setters validate input
#43
crankycyclops
closed
4 years ago
2
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