crashinvaders / gdx-texture-packer-gui

A simple way to pack and manage texture atlases for libGDX game framework.
Apache License 2.0
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Crash report #107

Closed nguyennd97 closed 3 years ago

nguyennd97 commented 3 years ago
Application Log ``` Version: 4.10.0 OS: Linux 5.8.0-55-generic amd64 JRE: 11.0.11 Ubuntu GPU: Mesa Intel(R) HD Graphics 5500 (BDW GT2) OpenGL vendor: Intel OpenGL version: 4.6 (Compatibility Profile) Mesa 20.0.8 [ExtensionModuleRepositoryService] Cached data was loaded [ExtensionModuleRepositoryService] Cached data is outdated. [ExtensionModuleRepositoryService] Requesting new data from remote server. [ConfigurationController] Incremental fonts are disabled [VisUI] Warning, using invalid libGDX version for VisUI 1.4.8. You are using libGDX 1.9.11 but you need 1.9.12. This may cause unexpected problems and runtime exceptions. [GlobalShortcutHandler] Parsing shortcut file: hotkeys_default.txt [ExtensionModuleRepositoryService] Data was loaded from remote server. Packing is started Packing......... Writing 2048x2048: /home/dangnguyendota/Desktop/backup/code/skmer/skmer-client/android/assets/ui/lobby.png Packing is done Total pack files size is 2024587 bytes 1 pages Total processing time: 3.49sec java.lang.RuntimeException: Actor: l at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:192) at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:152) at com.badlogic.gdx.scenes.scene2d.Stage.keyTyped(Stage.java:446) at com.crashinvaders.common.PrioritizedInputMultiplexer$Wrapper.keyTyped(PrioritizedInputMultiplexer.java:128) at com.crashinvaders.common.PrioritizedInputMultiplexer.keyTyped(PrioritizedInputMultiplexer.java:65) at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:81) at com.badlogic.gdx.backends.lwjgl3.DefaultLwjgl3Input.update(DefaultLwjgl3Input.java:187) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:394) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:141) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.(Lwjgl3Application.java:117) at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.start(ApplicationStarter.java:56) at com.crashinvaders.texturepackergui.desktop.ApplicationStarter.main(ApplicationStarter.java:35) Caused by: java.lang.RuntimeException: Actor: l at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:192) at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:152) at com.kotcrab.vis.ui.widget.VisTextField.changeText(VisTextField.java:702) at com.kotcrab.vis.ui.widget.VisTextField$TextFieldClickListener.keyTyped(VisTextField.java:1232) at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57) at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:188) ... 11 more Caused by: java.lang.IllegalArgumentException: actor cannot be null. at com.badlogic.gdx.scenes.scene2d.ui.Table.getCell(Table.java:417) at com.kotcrab.vis.ui.widget.MenuItem.getImageCell(MenuItem.java:352) at com.kotcrab.vis.ui.widget.file.internal.AbstractSuggestionPopup.createMenuItem(AbstractSuggestionPopup.java:36) at com.kotcrab.vis.ui.widget.file.internal.FileSuggestionPopup.createSuggestions(FileSuggestionPopup.java:55) at com.kotcrab.vis.ui.widget.file.internal.FileSuggestionPopup.pathFieldKeyTyped(FileSuggestionPopup.java:41) at com.kotcrab.vis.ui.widget.file.FileChooser$16.changed(FileChooser.java:558) at com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.handle(ChangeListener.java:28) at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:188) ... 16 more ```
metaphore commented 3 years ago

Looks like a duplicate of #112 Please feel free to provide details and reopen if that's something else.