Open SyaoranChang opened 5 days ago
Hi there!
Thanks for giving the project a go and reaching out!
V3 is currently still in beta because the docs haven't been updated yet, including the getting started.
The getting started is very similar to the demo scenes (which already have been upgraded to work in v3), I would suggest having a look there to see if you can spot the difference, or use that as your starting point.
Unfortunately this is not my job and I have can only work on it whenever my free time allows for it.
If you'd like a bit more hands on support you can hop on our Discord server, there's more people there that can help out.
Describe the bug https://goap.crashkonijn.com/introduction/gettingstarted#setup-in-unity 1.documentation Tutorials It won't move when it's done.
Steps to Reproduce Steps to reproduce the behavior:
Expected behavior
Additional context WanderTargetSensor.cs Change the code from above to below and it will move. private Vector3 GetRandomPosition(IMonoAgent agent) { var random = Random.insideUnitCircle * 5f; var position = agent.transform.position + new Vector3(random.x, 0f, random.y);
}
private Vector3 GetRandomPosition(IMonoAgent agent) { var random = Random.insideUnitCircle * 5f; var position = agent.transform.position + new Vector3(random.x, 0f, random.y);
}