Closed Ethaniel-404 closed 9 months ago
Why are you using MPXPLAY with SBEMU? What sound card are you using? Isn't it supported in MPXPLAY directly?
Why are you using MPXPLAY with SBEMU? What sound card are you using? Isn't it supported in MPXPLAY directly?
That is what irks me the most: It's just an Intel HDA chip, and MPXPLAY it should support it... but I never got any sound directly. I'll keep testing, but my best result so far was the «evil static of death» with SBEMU loaded. Any ideas are welcome.
So you run mpxplay directly without sbemu and you ain't getting any sounds? That's possible, because mpxplay uses only PIO mode for HDA, but as I talked to the author last time, I think it will be fixed for next release.
If you run mpxplay with SBEMU, then I don't know the results because I never tested it.
So you run mpxplay directly without sbemu and you ain't getting any sounds? That's possible, because mpxplay uses only PIO mode for HDA, but as I talked to the author last time, I think it will be fixed for next release.
If you run mpxplay with SBEMU, then I don't know the results because I never tested it.
Sounds reasonable. Mpxplay for DOS hasn't received an update in more than six months, so... patience then. Too bad DSS (Digital Sound System) doesn't detect SBEMU either, that would be enough for me to play MP3s.
I think the music players could be supported, but currently would be in low priority, I will check it when have more time available. Or it will be good if anyone helps with that - debugging and coding etc.
I honestly don't get it. I have sound in Descent, FastDoom (with some tweaks), and Carmen Sandiego in Space, but MPXPLAY refuses to cooperate. With the default config, MPXPLAY makes no sounds, but if I use the -scc 1 modifier to reroute audio to internal speakers, all I get is static at max volume (I almost died of a heart attack the first time).
I mean, it's not that important, really. My netbook's speakers are tiny pieces of crap anyway, but maybe you have an idea about this...? Thanks as always.