crbednarz / AMIDST

Advanced Minecraft Interface and Data/Structure Tracking
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/1262200-v3-7-amidst-strongholds-village-biome-etc-finder
GNU General Public License v3.0
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Temple in Swamps #9

Open Draco18s opened 10 years ago

Draco18s commented 10 years ago

Not sure what else to title it, but the latest (non-beta) version has a problem reporting witch huts as temples in some cases.

AFAIK there's always a witch hut there (likely the same degree of accuracy as anything else), but AMIDST reports it as a temple.

amidst

ghost commented 10 years ago

As I understand it, the initial pass of the MC world generator marks some locations for insertion of biome specific structures. This tag is the same for all locations. Amidst takes a scientific wild ass guess (SWAG) as to what will actually spawn there. Temples in jungle and desert biomes and witch huts in swamps. Sometimes a location will be very close to a border between two of these three types of biomes and Amidst will guess wrong. A similar problem exists with the fact that these first pass locations can not take terrain into account so about 10 to 20% of the locations reported by Amidst don't get structures spawned at them. This includes village locations. Skiphs has tried to reduce this error rate and in the process the later releases of Amidst now sometimes error in the other direction and DOESN'T map a possible location and it turns out that the world generator decides to place a structure there anyway. Sort of like Schrodinger's cat problem isn't it? You can't REALLY know until you look.

Treer commented 9 years ago

I've confirmed this bug has been fixed by https://github.com/skiphs/AMIDST/pull/80 Now shows as witch hut.

Coincidently the desert temple slightly below it to the right (at 2176, 3072) was also wrong - that's actually a jungle temple jutting out into the desert!

Draco18s commented 9 years ago

Awesome