Closed technicallyfeasible closed 5 years ago
what if no new shards were made but we keep re-trying? Is that user error or something the code should be smart about?
I believe right now this will stop trying when scaling down to 0 shards. Maybe it's something that should be handled?
yeah this seems safe to merge and we can burn that bridge when we get to it. It'll define what the test case should look like at least.
to get new shards once all current shards were closed also keep reading from shards if retryable errors are thrown