Closed vincentmarchetti closed 8 years ago
Cannot reproduce this error. If you have question to TextureQuality used in Cobeweb feel free to ask this directly!
Besides this, the texture quality can be adjusted with scripting: Browser.setBrowserOption("TextureQuatlity", ["Low", "Medium", ""High]) but this is Cobweb specific, and Vincent the texture quality used within Cobweb is well adjusted like other well known Players in the X3D cosmos do it too.
My problem is that I don't have a source file for TextureQuality.js This file is referenced in BrowserOption.js with path cobweb/Browser/Core/TextureQuality but I have no such file in my clone of the master branch, at commit: commit 6f98602 Author: Holger Seelig holger.seelig@yahoo.de Date: Sat Dec 12 21:26:27 2015 +0100
I don't see this file in the web browser view at Github, either Do I need to retrieve this file from another source?
I must really excuse me by yourself, but my version control system from MonoDevelop I used does not always do what I want. I have commited the desperately missed file for you now.
Thank you, that extra file added resolved this problem,
My goal is to contribute toward implementing the nodes in the CADGeometry component, particularly the CADAssembly, CADPart, and CADFace nodes. I am interested in using Cobweb to render the X3D files that are generated by the STEP -> X3D converter at http://spri.kshell.com. An example of an X3D file which uses the CADAssembly/CADPart/CADFace nodes to represent product structure is at http://spri.kshell.com/xt/shape/psghtq40qqvj/shape_2336333638.x3d ; also available as X3DOM page at http://spri.kshell.com/xt/shape/x3dom/psghtq40qqvj/2336333638 .
Any progress I make I will offer back to the public project.
Vince Marchetti
I would very appreciate if you could contribute this to Cobweb. Also a look at https://github.com/create3000/titania/tree/master/libtitania-x3d/Titania/X3D/Components/CADGeometry can give you an advice how to implement this in Cobweb.
Fix commited (CADGeometry).
Your latest commit allows the X3D files that are converted from STEP to be rendered in Cobweb. I will implement this view on the SPRI server (http://spri.kshell.com) and send you links soon.
Fix released (Version 1.20).
I am unable to compile (using the jam directives as specified in Makefile) the cobweb.min.js file; get error message that a file cobweb.js/cobweb/Browser/Core/TextureQuality.js is not found -- and indeed, there is no such file in the repository. Is the make-Makefile path for creating product cobweb.min.js not supported?
This is terminal output: