Open coderextreme opened 1 week ago
There is indeed something unimplemented, HAnimDisplacers do not work with HAnimSegment, only with HAnimJoint nodes.
I already fixed this and will update X_ITE on Sunday.
To make your model then work:
I have already done this for testing and add the modified file below:
Hmmm. Displacers work with coord field inside Segments. We will have multiple Segments. I don’t think a segments field is required like the joints field is, but ok.
We will have multiple Displacers, so it’s not really easy to use the skin/skinCoord fields. This is segment geometry.
Try in FreeWRL. I hope I have the right version of this.
On Tue, Oct 15, 2024 at 4:49 AM Holger Seelig @.***> wrote:
There is indeed something unimplemented, HAnimDisplacers do not work with HAnimSegment, only with HAnimJoint nodes.
I already fixed this and will update X_ITE on Sunday.
To make your model then work:
- Add all HAnimSegment nodes to the segments field of HAnimHumanoid.
- Set skinCoord field of HAnimHumanoid.
- Remove all Shape nodes from sekeleton, except tracking points.
- Add Shape/Transform nodes to skin field of HAnimHumanoid.
I have already done this for testing and add the modified file below:
NonWorkingDisplacer.txt https://github.com/user-attachments/files/17376108/NonWorkingDisplacer.txt
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Ok now I see the coord field in HAnimSegment.
Yes, there’s a coord field in HAnimSegment!
On Tue, Oct 15, 2024 at 9:49 AM Holger Seelig @.***> wrote:
Ok now I see the coord field in HAnimSegment.
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Think we can have it on Sunday :).
:) 👍🏻
On Tue, Oct 15, 2024 at 11:56 AM Holger Seelig @.***> wrote:
Think we can have it on Sunday :).
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👍🏻
A new version sunrize@1.7.28 is out now and ready to be tested. GPU accelerated HAnimSegment displacers are included.
NonWorkingDisplacer.txt